Robot Archetypes

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While Robocraft allows you to create your own unique bot, many archetypes and similar designs have emerged and are listed here. Some of the robot types are rarely used in matches, or are the classifications used by the spotting system. Each archetype has their own strengths and weaknesses, some with hard counters.

When making a Robot you need to follow fair play rules. "Please do not create Robot forms that could be offensive to others such as religious or controversial symbols, offensive words, sexual objects, etc."

P.S. : as the Maximum Loadout update, the spotting system no longer identify robot's class. However, that doesn't mean such classes are obsolete. These classes are still available and can be build, but you can no longer tell a robot class via spotting system.

Aircraft[edit | edit source]

Anything that flies, whether it be with Wings or Armored Helium, Thrusters, or Rotors. Aircraft are usually harder to build and damage may reduce their ability to stay airborne. List categorises after movement type which is mainly used, most aircraft use mixes.

Aerofoil and Rudder[edit | edit source]

Rudders Only[edit | edit source]

Armored Helium and Thrusters or interior/posterior Rudders and Thrusters[edit | edit source]

Although there are many different combinations of rudder, aerofoils and helium to make a drone, what makes them different is their yawing instead of rolling to turn.

Armored Helium[edit | edit source]

Rotors[edit | edit source]

Thrusters only[edit | edit source]

Ground Units[edit | edit source]

As one might expect, ground vehicles are robots that travel along the ground via Hoverblades, Wheels, Tracks or Legs. They have the capacity for more armor and weapons because weight is usually less of a problem. Any craft with 10 or more guns is announced as a Gunbed, a craft with roughly 1000 to 1199 pFLOPs of CPU dedicated to armour cubes and aerorods in total is usually called a LandShip by the community, these however do not come in any special shape or classification by the spotting system.

Deviations[edit | edit source]

Deviations are unintended consequences and exploitation of the Robocraft design system, construction method, and physics model. Deviant craft push the limit of what can be done in Robocraft beyond reasonable expectations, common sense, or even sanity. Some deviant craft are contrary to the Robocraft fair play expectations, and you might receive a warning from a moderator if you are getting a bunch of unfair kills. However, not all of the following types are against the rules.

Weapon use[edit | edit source]

Craft designs[edit | edit source]

Hybrids[edit | edit source]

Ground[edit | edit source]

Air[edit | edit source]

Other[edit | edit source]

Megabot[edit | edit source]

Megabots are extremely powerful robots which are massive in size compared to other robots and are equipped with either TX-1 SMGs or TX-1 Plasma Launchers. They can take thrice as much damage as normal robots and deal serious damage to the enemy team and players. Raiding in a group is an effective and widely used strategy against Megabots.

Vanity[edit | edit source]

Vanity bots are constructed for the sole purpose of aesthetics and looks. Functionality and utility are secondary. Although vanity bots are usually less effective than more practical craft, they can still be heavily armed and armored.

Stock Robots[edit | edit source]

While Robocraft is a game about building your own vehicles, Some people are either too lazy or just want to jump ahead a few tiers. This is accomplished through the use of the Robo Shop, A premium store that lets you buy default stock robots.

Limited Edition Stock Robots[edit | edit source]

These robots are or were only temporarily available.

Default Starter Bots[edit | edit source]

These are the robots that you receive for free when you enter the game as a new player.