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Ghost Module

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Chassis
Movement Block
Weapons
Special Block
Cosmetic Block


{{{image}}}
Type
Special
Purpose
Invisibility
Cloaks your robot and consumes Weapon Energy whilst cloaked. Firing weapons or taking damage will trigger de-cloaking automatically. Push the loadout assignment key to activate and de-activate.
~ In-game description

The Ghost Module is a type of special cube, that allows to temporarily cloak your bot and break any current lock-ons. Only a ‘shimmer’ effect is seen by your enemy. The ‘shimmer’ effect is more visible to you and your allies, making it easier to orientate your Robot when in battle. Taking damage, firing weapon or activating another module will decloak you automatically.

Alignment rectifier and Health Regen effects are visible when you are cloaked, so doing so had a good chance of giving away your position to enemies.

Statistics[edit | edit source]

Image Name Price
Robit.png
Base Health
Health.png
CPU
Microchip24x20.png
Mass
Weight.png
Power Consumption Cooldown
Ghost Module.png
Ghost Module 127,500 51638 255 165.0 1000 per second

NOTE: Disables Weapon Energy (Power) regeneration when active.

10

Consumes power over time, enough to stay cloaked for 10 seconds (20 if for use with Power Booster)

Trivia[edit | edit source]

  • The Inventor of Ghost Module is CF. It's mentioned in The daily robot.
  • The Ghost Module needs the lowest power of all other modules to be actived but activating it before the bot recharges will reduce the time it will keep its cloak.
  • The Module doesn't make you 100% invisible to enemies as most people think. People who look closely will see clocked bots. The released invisibility level was 98% but was later reduced to approximately 93% as it was to hard to see even when looking closely.
  • This is one of a handful of items added that the head five developers said would never get added but got added anyways. This is most likely due to popular demand.
  • In the Custom Games mk 1.5 Update, Ghost Modules had their CPU load, health, forge cost and recycle rate reduced. Ghost Modules were now currently the only modules to consume weapon energy.